Lost Minds
macOS and iOS software

About Lost Minds

Resellers / affiliates

If you think our mac software is interesting and you think you could do a good job selling it via your website or platform we might have something for you. The payment platform paddle.com we use to sell our software now offers an affiliate functionality, so we could set you up there and for all sales you generate that way you'll get a cut. Paddle handles all the taxes and transaction, and pay you your cut directly.

If you think this sounds interesting please contact me using the information above and tell me a little about yourself or read more below.

Purchasing information

Mac and iOS software

Lost Minds is a small macOS and iOS developer run by me, Lars Gäfvert, with the occasional help from friends and associates on different projects.

Along side the software development I also have a background in industrial design engineering and work as a product design and usability consultant (based in Gothenburg, Sweden). So feel free to contact me regarding consulting work as well if you have something special in mind.

If you wish to contact me you can do so at lars.gafvert [replace with at] lostminds(dot)com or if you have a more technical problem:

Contact support

History

Lost Minds started in 1998 and has been active on and off since then. In the early years the focus was shareware game development, with the biggest release being a collaboration with Ambrosia Software (Now sadly gone) called SketchFighter 4000 Alpha in 2006. It was in these early years the name Lost Minds was picked, for reasons now forgotten. Since then the name has just stuck as it's memorable and has a nice ring to it, even though I personally have long since stopped thinking about what it means.

The last ten or so years game development has given way to more utilitarian software development, primarily the macOS graphic design applications Vectoraster, and Patternodes, along with some iOS apps.